Skip to main content

Drawing A Design In Python

 Code : 

from turtle import * 

from random import randint 

bgcolor('black') 

x = 1 

speed(0) 

while x < 400: 

  

 r = randint(0,255) 

 g = randint(0,255)  

 b = randint(0,255) 

  

 colormode(255)  

 pencolor(r,g,b) 

 fd(50 + x) 

 rt(90.991) 

 x = x+1 

  

exitonclick()



Result : 


Comments

Popular posts from this blog

PIKACHU

CODE FOR DRAWING THIS PIKACHU IS BELOW: import turtle def getPosition(x, y): turtle.setx(x) turtle.sety(y) print(x, y) class Pikachu: def __init__(self): self.t = turtle.Turtle() t = self.t t.pensize(3) t.speed(9) t.ondrag(getPosition) def noTrace_goto(self, x, y): self.t.penup() self.t.goto(x, y) self.t.pendown() def leftEye(self, x, y): self.noTrace_goto(x, y) t = self.t t.seth(0) t.fillcolor('#333333') t.begin_fill() t.circle(22) t.end_fill() self.noTrace_goto(x, y+10) t.fillcolor('#000000') t.begin_fill() t.circle(10) t.end_fill() self.noTrace_goto(x+6, y + 22) t.fillcolor('#ffffff') t.begin_fill() t.circle(10) t.end_fill() def rightEye(self, x, y): self.noTrace_goto(x, y) t = self.t ...

Flip Tiles. Memory Game!

CODE : Check Out Our Instagram Page : Instagram.com/Python.Coderss   # import modules from random import * from turtle import * # set the screen screen = Screen() #choose background color screen.bgcolor("yellow") # define the function # for creating a square section # for the game def Square(x, y): up() goto(x, y) down() color('white', 'green') begin_fill() for count in range(4): forward(50) left(90) end_fill() # define functionn to # keep a check of index number def Numbering(x, y): return int((x + 200) // 50 + ((y + 200) // 50) * 8) # define function def Coordinates(count): return (count % 8) * 50 - 200, (count // 8) * 50 - 200 # define function # to make it interactive # user click def click(x, y): spot = Numbering(x, y) mark = state['mark'] if mark is None or mark == spot or tiles[mark] != tiles[spot]: state['mark'] = spot else: hide[spot] = False hide[mark] = False state[...